Wednesday, April 6, 2011

A look at Rare's canned Kameo 2






Images of Microsoft and Rare's canned Kameo sequel have appeared online, and it looks like they were planning a more realistic art direction for the 360 fantasy game.

CVG revealed in 2009 that the Kameo sequel was just one casualty of a Microsoft project cull at Rare, to make way for more Natal development.Images of Microsoft and Rare's canned Kameo sequel have appeared online, and it looks like they were planning a more realistic art direction for the 360 fantasy game.


CVG revealed back in 2009 that the Kameo sequel was just one casualty of a Microsoft project cull at Rare, to make way for more Natal development.

Now, Sergey Rakhmanov, who worked at Rare for 7 years as a Senior Graphic Engineer and is currently looking for a job, has posted some images of his past projects - released and canned - over on his blog.

The artwork shows the above bombshell Kameo 2 design, plus work on an unnamed fantasy game and a fitness title for Kinect, all of which have presumably been canned. There's even a video of Kameo in action here

Speaking to Edge last year Rare creative director George Andreas admitted that discussing Kameo is still "painful" for the developer, and that after moving a title about a fairy away from the family-friendly Nintendo audience towards the shooter-loving Xbox crowd, there was only one thing to do: Lie and say Kameo was an elf.

We're OK with fairies, Rare. And we want more. 

8 comments:

  1. Dang, that's really realistic looking.

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  2. Huh. Never heard about this game before.. This piques my interest. May have to look into this now.

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  3. Ah weak, I really wanted a Kameo sequel. Just another reason to hate the Kinect!

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  4. Very realistic, I have yet to try a Kinect.

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  5. Why put so much effort into a sequel of an awful game? - Captchas are annoying ;)

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  6. Wow that looks real kudos bro.
    Following.

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  7. looks pretty awesome

    utubed.blogspot.com

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  8. wow, that does look more realistic.

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